A GameMaker: Studio and GameMaker Studio 2 extension that provides GML bindings to the FMOD Studio low-level API. Can be used in Windows, macOS, and Linux games.
Status
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Note:
The project is on hold for the time being. Work on this project is mainly done by me and I don't have as much time as I did in the past to maintain, add features, and keep up with the development of FMOD Studio. There might be a time when I'll come back to work on this, but I'm not certain when that will be.
If you want to contribute to the project, feel free to create a pull request. I would like to thank Gitle Mikkelsen (Grix), rissole, and BPzeBanshee for their past contributions to the project.
Latest - 0.10.0
- Platform coverage:
Windows | macOS | Ubuntu | |
---|---|---|---|
GM:S 1.4 VM | |||
GM:S 1.4 YYC | |||
GMS 2.1 VM | |||
GMS 2.1 YYC |
1. Works with 'Create Executable' only, not 'Run' or 'Debug'
- FMOD Studio API: 1.10.07
- GMS 2 Runtime: v.2.1.5.246
- GM:S Runtime: v.1.4.1804
Stable - 0.9.1
- Platform coverage:
Windows | macOS | Ubuntu | |
---|---|---|---|
GM:S 1.4 VM | |||
GM:S 1.4 YYC | |||
GMS 2.1 VM | |||
GMS 2.1 YYC |
- FMOD Studio API: 1.10.07
- GMS 2 Runtime: v.2.1.4.218
- GM:S Runtime: v.1.4.1804
Features
- Load and play a wide variety of audio formats not natively supported by GameMaker:Studio (e.g. MP3, MIDI, MOD, S3M, XM, IT, etc.).
- Play MIDI files using DLS1 sound banks.
- Add custom loop points to sounds. This allows, for example, a music track to have an intro section that can seamlessly transition into an infinitely looping main section without having to break them up into two separate files.
- Dynamically change to volume, playback frequency and relative pitch of a sound.
- Analyze an audio stream using Fast Fourier Transform (FFT) and obtain its spectrum data.
- Support for DSP effects such as flange, reverb and filters.
- Extract tag information from audio files (e.g. ID3 tags from MP3s and Vorbis tags from OGGs).
- Supports various audio output modes (e.g. ASIO, WASAPI, ALSA).
What's inside
- FMODGMS_x64.gmez - FMODGMS GameMaker: Studio extension for GMS 2.
- FMODGMS_x86.gmez - FMODGMS GameMaker: Studio extension for GM:S 1.4. Contains a 32-bit build of the Linux library for compatibility.
- FMODGMS_Demo_win.zip - FMODGMS player demo for Windows
- FMODGMS_Demo_linux.tar.gz - FMODGMS player demo for Linux
- FMODGMS_Starter.yyz - A minimal FMODGMS project for GMS 2.
- FMODGMS_Starter.gmz - A minimal FMODGMS project for GM:S 1.4.
- src - library, player demo, and unpackage starter project source code
- gms/FMODGMS Test.gmx - GM:S 1.4 project for player demo
- gms/FMODGMS Starter.gmx - GM:S 1.4 starter project
- gms2/FMODGMS Test - GMS 2 project for player demo
- gms2/FMODGMS Starter - GMS 2 starter project
- linux - FMODGMS source for Linux
- xcode - Xcode project for macOS. Shares code with Linux.
- vc/FMODGMS - FMODGMS source for Windows as a Visual Studio project
Basic Usage
Possible Features in the Future
- More options for FFT and spectrum data functionality.
- Android support.
For a list of changes and development history, click here.